The Ripple effect simulates a pool of water that overlays an image. The area within the ripple mask will undulate, giving the appearance of water. If the user clicks within the ripple area, concentric waves are sent across the water, simulating a stone dropped into the pool.
The Ripple effect takes no sources and has one parameter.
A 1-bit image which acts as a mask - the ripple effect is seen at every pixel corresponding to a pixel in the mask which is set. |
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